1.2 · a gamelan-inspired instrument for the M-VAVE FM-1 · cheat sheet
The holds: hold one, the knobs play it
Hold
K1
K2
K3
K4
ALGO
Gong b1–5
LEVEL
TONE
HUM
RING
PLACES
Kotekan b6
DENSITY
REGISTER
TURN
SPARSE
level
Reyong b7
RATE
REGISTER
TURN
SPARSE
level
Ornaments b8
PICKUP
OCTAVES
REGISTER
SPARSE
level
Drums b9
KENDANG
CENG-CENG
BUSY
SLAP
Suling b10
BREATH
VIBRATO
REGISTER
GLIDE
level
Ending b11
AFTER
SLOWING
THINNING
GLIDE
White key
SHIMMER
OMBAK
PLACE
SWELL
FX (throws)
SHIMMER
FREEZE
DIP ±
HUSH
OMBAK
Gongs, parts and the ending keep what you set; a part held to shape it does not switch. Bends and throws
drift back when you let go; SAVE while holding FX keeps the throws. A gong key strikes as you press it.
SHAPE (ENV): four knobs a page
Page
K1
K2
K3
K4
ALGO
ENSEMBLE
CORE
KOTEKAN
REYONG
GONGS
GENDÈR
GENDÈR
BRIGHT
RING
BLOOM
DAMP
level
BARS
BRIGHT
RING
MALLET
BLOOM
core
REYONG
BRIGHT
RING
MALLET
level
GONGS
HUM
SWELL
BODY
OMBAK
level
DRUMS
KENDANG
CENG-CENG
BUSY
SLAP
SULING
BREATH
VIBRATO
REGISTER
GLIDE
level
TIDES
RATE
SPACE
SWELL
OMBAK
SHAPE
PAN
GENDÈR
CORE
KOTEKAN
GONGS
RATE
PAN 2
the same four's sway
OFFSET
ENV again or SELECT: the next page. SEL on SHAPE: A/B (two shapes, this session's).
Playing
SEQ starts the cycle with the gong; again, it stops and rings out.
White keys lead: the core lands on the note at the next beat, the parts turn toward it.
ALGO on HOME: the tempo, the ensemble gliding to it · black 11: the ending, closing on the gong.
SEL on HOME: an angsel, the next beat breaks into accented strokes.
ARP: the gongs by the cycle or by your hand (black 1–5).
Black 6–10: kotekan, reyong, ornaments, drums, suling in or out.
The loop: the core, for you
REC
record the core from the next cycle · again: cancel
PLAY
hold the loop (you lead) · again: back
PLAY held, or REC + PLAY
clear it
Slow and still
STILL: a note every ten seconds, the suling's long breath.
ALGO down: as far as a note every 20 s.
FX held: FREEZE the space, HUSH the ensemble away.
SLEEP (SYSTEM): the ending on its own, after 20–90 min.
Pages
FX
SPACE: DECAY SIZE SHIMMER TONE · SPACE 2: MOTION INTERVAL LOW CUT LEVEL
EDIT
GAMELAN: tuning, mode, form, cycle, the gongs, core and kotekan instruments, kotekan style, parts in / out
LFO
LIBRARY: SEL opens · MINE 1–4: SAVE keeps the work there